This whole thing was a last minute decision I made where 80% of my reasoning was "well it should be easy to toplevel because I can just have doing a different random craft every time" (which I then... never really did...), and I did not expect to get nearly as deep into his history and ethical views as I did.
Most of the characters I've played that have died have been pretty unlikable lmfao so this was, like, the first time where I had positive CR of some sort with most of the cast, some of whom actually cared a lot when he died!! So that was. A trip. I've said this on a few occasions but it's still really funny to me that this edgy-looking ex-assassin is actually possibly the nicest and most wholesome character I've ever played, and I'm glad that vibe seemed to get across to most of the cast!!
Also thank you for making him like, the secondary mascot of the game thanks to refreshers.
I think I have almost? everyone added on plurk, but feel free to add at kokichi if I missed you!
I am so sad about Zelkov, why is he so DEPRESSING. The weirdly realistic depression among the gimmicky arts and crafts stuff hit me hard, I am just. /shakes him /shakes him more
I enjoyed him so much. He was so cute and moe, and such a voice of reason, and he really became Lacus' anchor. A natural-born retainer, truly!
I'm glad I finally managed to have close CR with you again because it is always a blast - your characters have such a PRESENCE in the games you're in, you always manage to have them woven into the very fabric of the group dynamic. I really admire that!
I was really happy we had the chance to go into murder again together; even though I couldn't hold Zelkov close enough, I loved our Divine Dragon barista and his everything. I can't believe this gloomy little fellow truly was just a nice, creative, hardworking man, but I also...absolutely can. I gather him up in my arms and hug him tightly.
I have to echo Luna that I found his very realistic depression incredibly praiseworthy and that you handled it super well, especially with those serious moments inserted alongside the more laid back aspects of his personality and canon. He was such a great pillar of the team because he was so serious and level-headed, something I think this cast of unhinged individuals. I'm so thankful he tapped in for the Xiao fight because that was such a fun experience, and I'm glad we got to go through it together!!
As I said to Nik, you three put together such a fantastic case, too! I always love seeing cases you're a part of because there always seem to be such delightful and creative ideas. I'm glad we got to ride again; can't wait for next time!!
I love how basically this ended up as a last-minute decision, but you still managed to have Zelkov's presence blossom into very much a memorable one amongst the rest of the cast!
So let's start with the fact that he became basically a mascot with his refreshers, but I was actually amused as anyone else when the whole entire Maxeta episode happened. I sincerely imagined, if this was like some kind of comedic segue in a TV show - you know, not without considering the danger aspect - it would be the whole entire lab exploration turned battle crew yelling and screaming while camera pans to Zelkov carving driftwood unawares which I actually did minorly comment about as a joke. But mentioning that because of my terrible sense of humor
Also, in general, it was actually great to see Zelkov mingle in various respects with the cast, very much enjoyed seeing him interact with Lacus and Shuda, as well as being one of the rare voices of reason as everyone kept having their moments (which were amazing, but Zelkov's moments were being the logical voice of reason to contrast!)
Also just a scant months ago I had finished playing Engage so I'll just slip in this fact that you nailed Zelkov's voice very well! He was actually one of my favorite characters (besides Kagetsu and Rosado, because of course I liked them well, lmfao) and I was super stoked to see him in-game. Kudos to that, Eric, you did real swell!!
Moving right along, I ostensibly enjoyed the CR between Merlin and Zelkov greatly. It could've gone much worse, considering Merlin's everything, but somehow events unfolded the way they did, and I feel that it ended up feeling natural. I liked the fact that surprisingly, they were similar in ways I never expected them to be, despite their personalities being veritably different in various respects. I think that is what enabled them to actually really connectbesides the lucky dice roll coughs and not have one side just permanently exasperated with the other (which would have been Zelkov lbr)
I really appreciate that we had a chance to have some real good CR in a murdergame, and for putting up with this dickwizard
I look forward to other opportunities to play again in a murdergame or other games/places/etc. whenever things align again! Thank you for bringing yourself and Zelkov into the game!!
eric | zelkov
Most of the characters I've played that have died have been pretty unlikable lmfao so this was, like, the first time where I had positive CR of some sort with most of the cast, some of whom actually cared a lot when he died!! So that was. A trip. I've said this on a few occasions but it's still really funny to me that this edgy-looking ex-assassin is actually possibly the nicest and most wholesome character I've ever played, and I'm glad that vibe seemed to get across to most of the cast!!
Also thank you for making him like, the secondary mascot of the game thanks to refreshers.
I think I have almost? everyone added on plurk, but feel free to add at
no subject
I am so sad about Zelkov, why is he so DEPRESSING. The weirdly realistic depression among the gimmicky arts and crafts stuff hit me hard, I am just. /shakes him /shakes him more
I enjoyed him so much. He was so cute and moe, and such a voice of reason, and he really became Lacus' anchor. A natural-born retainer, truly!
I'm glad I finally managed to have close CR with you again because it is always a blast - your characters have such a PRESENCE in the games you're in, you always manage to have them woven into the very fabric of the group dynamic. I really admire that!
no subject
I was really happy we had the chance to go into murder again together; even though I couldn't hold Zelkov close enough, I loved our Divine Dragon barista and his everything. I can't believe this gloomy little fellow truly was just a nice, creative, hardworking man, but I also...absolutely can. I gather him up in my arms and hug him tightly.
I have to echo Luna that I found his very realistic depression incredibly praiseworthy and that you handled it super well, especially with those serious moments inserted alongside the more laid back aspects of his personality and canon. He was such a great pillar of the team because he was so serious and level-headed, something I think this cast of unhinged individuals. I'm so thankful he tapped in for the Xiao fight because that was such a fun experience, and I'm glad we got to go through it together!!
As I said to Nik, you three put together such a fantastic case, too! I always love seeing cases you're a part of because there always seem to be such delightful and creative ideas. I'm glad we got to ride again; can't wait for next time!!
no subject
So let's start with the fact that he became basically a mascot with his refreshers, but I was actually amused as anyone else when the whole entire Maxeta episode happened. I sincerely imagined, if this was like some kind of comedic segue in a TV show - you know, not without considering the danger aspect - it would be the whole entire lab exploration turned battle crew yelling and screaming while camera pans to Zelkov carving driftwood unawares which I actually did minorly comment about as a joke. But mentioning that because of my terrible sense of humor
Also, in general, it was actually great to see Zelkov mingle in various respects with the cast, very much enjoyed seeing him interact with Lacus and Shuda, as well as being one of the rare voices of reason as everyone kept having their moments (which were amazing, but Zelkov's moments were being the logical voice of reason to contrast!)
Also just a scant months ago I had finished playing Engage so I'll just slip in this fact that you nailed Zelkov's voice very well! He was actually one of my favorite characters (besides Kagetsu and Rosado, because of course I liked them well, lmfao) and I was super stoked to see him in-game. Kudos to that, Eric, you did real swell!!
Moving right along, I ostensibly enjoyed the CR between Merlin and Zelkov greatly. It could've gone much worse, considering Merlin's everything, but somehow events unfolded the way they did, and I feel that it ended up feeling natural. I liked the fact that surprisingly, they were similar in ways I never expected them to be, despite their personalities being veritably different in various respects. I think that is what enabled them to actually really connect
besides the lucky dice roll coughsand not have one side just permanently exasperated with the other (which would have been Zelkov lbr)I really appreciate that we had a chance to have some real good CR in a murdergame, and for putting up with this dickwizard
I look forward to other opportunities to play again in a murdergame or other games/places/etc. whenever things align again! Thank you for bringing yourself and Zelkov into the game!!